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"alt=A short skirted woman stands with her hands on her hips behind a man who is down on one knee. They are in front of a reconstruction of a large train that appears to be steam-powered Steampunk outfit with leather vest, heavy gun, vambrace, backpack time machine, mask, and Victorian clothes "Maison tournante aérienne" (aerial rotating house) by alt=black and white drawing of small house of complex design raised above the surrounding buildings on a turntable Steampunk is a retrofuturistic subgenre of science fiction that incorporates technology and aesthetic designs inspired by 19th-century industrial steam-powered machinery. Although its literary origins are sometimes associated with the cyberpunk genre, steampunk works are often set in an alternative history of the Victorian era or the American "Wild West", where steam power remains in mainstream use, or in a fantasy world that similarly employs steam power. Steampunk most recognizably features anachronistic technologies or retrofuturistic inventions as people in the 19th century might have envisioned them — distinguishing it from Neo-Victorianism — and is likewise rooted in the era's perspective on fashion, culture, architectural style, and art. Such technologies may include fictional machines like those found in the works of H. G. Wells and Jules Verne. Other examples of steampunk contain alternative-history-style presentations of such technology as steam cannons, lighter-than-air airships, analog computers, or such digital mechanical computers as Charles Babbage's Analytical Engine. Steampunk may also incorporate additional elements from the genres of fantasy, horror, historical fiction, alternate history, or other branches of speculative fiction, making it often a hybrid genre. The first known appearance of the term steampunk was in 1987, though it now retroactively refers to many works of fiction created as far back as the 1950s or earlier A popular subgenre is Japanese steampunk, consisting of steampunk-themed manga and anime, with steampunk elements having appeared in mainstream manga since the 1940s. Steampunk also refers to any of the artistic styles, clothing fashions, or subcultures that have developed from the aesthetics of steampunk fiction, Victorian-era fiction, art nouveau design, and films from the mid-20th century. Various modern utilitarian objects have been modded by individual artisans into a pseudo-Victorian mechanical "steampunk" style, and a number of visual and musical artists have been described as steampunk. History =Precursors= Print (c. 1902) by Albert Robida showing a futuristic view of air travel over Paris in the year 2000 as people leave the opera Steampunk is influenced by and often adopts the style of the 19th- century scientific romances of Jules Verne, H. G. Wells, Mary Shelley, and Edward S. Ellis's The Steam Man of the Prairies. Several more modern works of art and fiction significant to the development of the genre were produced before the genre had a name. Titus Alone (1959), by Mervyn Peake, is widely regarded by scholars as the first novel in the genre proper, while others point to Michael Moorcock's 1971 novel The Warlord of the Air, which was heavily influenced by Peake's work. The film Brazil (1985) was an early cinematic influence, although it can also be considered a precursor to the steampunk offshoot dieselpunk. The Adventures of Luther Arkwright was an early (1970s) comic version of the Moorcock-style mover between timestreams. In fine art, Remedios Varo's paintings combine elements of Victorian dress, fantasy, and technofantasy imagery. In television, one of the earliest manifestations of the steampunk ethos in the mainstream media was the CBS television series The Wild Wild West (1965–69), which inspired the later film. =Origin of the term= Although many works now considered seminal to the genre were published in the 1960s and 1970s, the term steampunk originated in the late 1980s as a tongue-in-cheek variant of cyberpunk. It was coined by science fiction author K. W. Jeter, who was trying to find a general term for works by Tim Powers (The Anubis Gates, 1983), James Blaylock (Homunculus, 1986), and himself (Morlock Night, 1979, and Infernal Devices, 1987)—all of which took place in a 19th-century (usually Victorian) setting and imitated conventions of such actual Victorian speculative fiction as H. G. Wells' The Time Machine. In a letter to science fiction magazine Locus, printed in the April 1987 issue, Jeter wrote: =Modern steampunk= While Jeter's Morlock Night and Infernal Devices, Powers' The Anubis Gates, and Blaylock's Lord Kelvin's Machine were the first novels to which Jeter's neologism would be applied, the three authors gave the term little thought at the time. They were far from the first modern science fiction writers to speculate on the development of steam-based technology or alternative histories. Keith Laumer's Worlds of the Imperium (1962) and Ronald W. Clark's Queen Victoria's Bomb (1967) apply modern speculation to past-age technology and society. Michael Moorcock's Warlord of the Air (1971) is another early example. Harry Harrison's novel A Transatlantic Tunnel, Hurrah! (1973) portrays Britain in an alternative 1973, full of atomic locomotives, coal-powered flying boats, ornate submarines, and Victorian dialogue. The Adventures of Luther Arkwright (mid-1970s) was one of the first steampunk comics. In February 1980, Richard A. Lupoff and Steve Stiles published the first "chapter" of their 10-part comic strip The Adventures of Professor Thintwhistle and His Incredible Aether Flyer. In 2004, one anonymous author described steampunk as "Colonizing the Past so we can dream the future." The first use of the word "steampunk" in a title was in Paul Di Filippo's 1995 Steampunk Trilogy, consisting of three short novels: "Victoria", "Hottentots", and "Walt and Emily", which, respectively, imagine the replacement of Queen Victoria by a human/newt clone, an invasion of Massachusetts by Lovecraftian monsters, and a love affair between Walt Whitman and Emily Dickinson. =Japanese steampunk= Japanese steampunk consists of steampunk manga comics and anime productions from Japan. Steampunk elements have consistently appeared in mainstream manga since the 1940s, dating back to Osamu Tezuka's epic science-fiction trilogy consisting of Lost World (1948), Metropolis (1949) and Nextworld (1951). The steampunk elements found in manga eventually made their way into mainstream anime productions starting in the 1970s, including television shows such as Leiji Matsumoto's Space Battleship Yamato (1974) and the 1979 anime adaptation of Riyoko Ikeda's manga Rose of Versailles (1972). Influenced by 19th-century European authors such as Jules Verne, steampunk anime and manga arose from a Japanese fascination with an imaginary fantastical version of old Industrial Europe, linked to a phenomenon called akogare no Pari ("the Paris of our dreams"), comparable to the West's fascination with an "exotic" East. The most influential steampunk animator was Hayao Miyazaki, who was creating steampunk anime since the 1970s, starting with the television show Future Boy Conan (1978). His manga Nausicaä of the Valley of the Wind (1982) and its 1984 anime film adaptation also contained steampunk elements. Miyazaki's most influential steampunk production was the Studio Ghibli anime film Laputa: Castle in the Sky (1986), which became a major milestone in the genre and has been described by The Steampunk Bible as "one of the first modern steampunk classics." Archetypal steampunk elements in Laputa include airships, air pirates, steam-powered robots, and a view of steam power as a limitless but potentially dangerous source of power. The success of Laputa inspired Hideaki Anno and Studio Gainax to create their first hit production, Nadia: The Secret of Blue Water (1990), a steampunk anime show which loosely adapts elements from Verne's Twenty Thousand Leagues Under the Sea, with Captain Nemo making an appearance. Based on a concept by Miyazaki, Nadia was influential on later steampunk anime such as Katsuhiro Otomo's anime film Steamboy (2004). Disney's animated steampunk film Atlantis: The Lost Empire (2001) was influenced by anime, particularly Miyazaki's works and possibly Nadia. Other popular Japanese steampunk works include Miyazaki's Studio Ghibli anime films Porco Rosso (1992) and Howl's Moving Castle (2004), Sega's video game and anime franchise Sakura Wars (1996) which is set in a steampunk version of Meiji/Taishō era Japan, and Square Enix's manga and anime franchise Fullmetal Alchemist (2001). =Relationships to retrofuturism, DIY craft and making= Truth Coffee, a steampunk café in Cape Town Superficially, steampunk may resemble retrofuturism. Indeed, both sensibilities recall "the older but still modern eras in which technological change seemed to anticipate a better world, one remembered as relatively innocent of industrial decline." One of steampunk's most significant contributions is the way in which it mixes digital media with traditional handmade art forms. As scholars Rachel Bowser and Brian Croxall put it, "the tinkering and tinker-able technologies within steampunk invite us to roll up our sleeves and get to work re-shaping our contemporary world." In this respect, steampunk bears more in common with DIY craft and making. Art, entertainment, and media =Art and design= Arts et Métiers" Aura Crystall Instrument - 1987 - by Marc van den Broek Steampunk locomotive outside Steampunk HQ, Oamaru, New Zealand Many of the visualisations of steampunk have their origins with, among others, Walt Disney's film 20,000 Leagues Under the Sea (1954), including the design of the story's submarine the Nautilus, its interiors, and the crew's underwater gear; and George Pal's film The Time Machine (1960), especially the design of the time machine itself. This theme is also carried over to Six Flags Magic Mountain and Disney parks, in the themed area the "Screampunk District" at Six Flags Magic Mountain and in the designs of The Mysterious Island section of Tokyo DisneySea theme park and Disneyland Paris' Discoveryland area. Aspects of steampunk design emphasise a balance between form and function. In this it is like the Arts and Crafts Movement. But John Ruskin, William Morris, and the other reformers in the late nineteenth century rejected machines and industrial production. On the other hand, steampunk enthusiasts present a "non-luddite critique of technology".Catastrophone Orchestra and Arts Collective, "What, Then, is Steampunk? Colonizing the Past So We Can Dream the Future," SteamPunk Magazine 1 (2006), p 4. Various modern utilitarian objects have been modified by enthusiasts into a pseudo-Victorian mechanical "steampunk" style. Examples include computer keyboards and electric guitars. The goal of such redesigns is to employ appropriate materials (such as polished brass, iron, wood, and leather) with design elements and craftsmanship consistent with the Victorian era, rejecting the aesthetic of industrial design. In 1994, the Paris Metro station at Arts et Métiers was redesigned by Belgian artist Francois Schuiten in steampunk style, to honor the works of Jules Verne. The station is reminiscent of a submarine, sheathed in brass with giant cogs in the ceiling and portholes that look out onto fanciful scenes. Paul St George's Telectroscope installation at London City Hall (May 24, 2008) The artist group Kinetic Steam Works brought a working steam engine to the Burning Man festival in 2006 and 2007. The group's founding member, Sean Orlando, created a Steampunk Tree House (in association with a group of people who would later form the Five Ton Crane Arts Group) that has been displayed at a number of festivals. The Steampunk Tree House is now permanently installed at the Dogfish Head Brewery in Milton, Delaware. The Neverwas Haul is a three-story, self-propelled mobile art vehicle built to resemble a Victorian house on wheels. Designed by Shannon O’Hare, it was built by volunteers in 2006 and presented at the Burning Man festival from 2006 through 2015. When fully built, the Haul propelled itself at a top speed of 5 miles per hour and required a crew of ten people to operate safely. Currently, the Neverwas Haul makes her home at Obtainium Works, an "art car factory" in Vallejo, CA, owned by O’Hare and home to several other self-styled "contraptionists". In May–June 2008, multimedia artist and sculptor Paul St George exhibited outdoor interactive video installations linking London and Brooklyn, New York, in a Victorian era-styled telectroscope. Utilizing this device, New York promoter Evelyn Kriete organised a transatlantic wave between steampunk enthusiasts from both cities, prior to White Mischief's Around the World in 80 Days steampunk-themed event. Tim Wetherell's Clockwork Universe sculpture at Questacon, Canberra, Australia (September 24, 2009) In 2009, for Questacon, artist Tim Wetherell created a large wall piece that represented the concept of the clockwork universe. This steel artwork contains moving gears, a working clock, and a movie of the moon's terminator in action. The 3D moon movie was created by Antony Williams. Steampunk became a common descriptor for homemade objects sold on the craft network Etsy between 2009 and 2011, though many of the objects and fashions bear little resemblance to earlier established descriptions of steampunk. Thus the craft network may not strike observers as "sufficiently steampunk" to warrant its use of the term. Comedian April Winchell, author of the book Regretsy: Where DIY meets WTF, cataloged some of the most egregious and humorous examples on her website "Regretsy". The blog was popular among steampunks and even inspired a music video that went viral in the community and was acclaimed by steampunk "notables". From October 2009 through February 2010, the Museum of the History of Science, Oxford, hosted the first major exhibition of steampunk art objects, curated and developed by New York artist and designer Art Donovan, who also exhibited his own "electro-futuristic" lighting sculptures, and presented by Dr. Jim Bennett, museum director. From redesigned practical items to fantastical contraptions, this exhibition showcased the work of eighteen steampunk artists from across the globe. The exhibition proved to be the most successful and highly attended in the museum's history and attracted more than eighty thousand visitors. The event was detailed in the official artist's journal The Art of Steampunk, by curator Donovan. In November 2010, The Libratory Steampunk Art Gallery was opened by Damien McNamara in Oamaru, New Zealand. Created from papier-mâché to resemble a large cave and filled with industrial equipment from yesteryear, rayguns, and general steampunk quirks, its purpose is to provide a place for steampunkers in the region to display artwork for sale all year long. A year later, a more permanent gallery, Steampunk HQ, was opened in the former Meeks Grain Elevator Building across the road from The Woolstore, and has since become a notable tourist attraction for Oamaru. In 2012, the Mobilis in Mobili: An Exhibition of Steampunk Art and Appliance made its debut. Originally located at New York City's Wooster Street Social Club (itself the subject of the television series NY Ink), the exhibit featured working steampunk tattoo systems designed by Bruce Rosenbaum, of ModVic and owner of the Steampunk House, Joey "Dr. Grymm" Marsocci, and Christopher Conte. with different approaches. "[B]icycles, cell phones, guitars, timepieces and entertainment systems" rounded out the display. The opening night exhibition featured a live performance by steampunk band Frenchy and the Punk. Author G. D. Falksen, wearing a steampunk-styled arm prosthesis (created by Thomas Willeford), exemplifying one take on steampunk fashion =Fashion= Model Ulorin Vex wearing post-apocalyptic steampunk attire designed by Kato Steampunk fashion has no set guidelines but tends to synthesize modern styles with influences from the Victorian era. Such influences may include bustles, corsets, gowns, and petticoats; suits with waistcoats, coats, top hats and bowler hats (themselves originating in 1850 England), tailcoats and spats; or military-inspired garments. Steampunk- influenced outfits are usually accented with several technological and "period" accessories: timepieces, parasols, flying/driving goggles, and ray guns. Modern accessories like cell phones or music players can be found in steampunk outfits, after being modified to give them the appearance of Victorian-era objects. Post-apocalyptic elements, such as gas masks, ragged clothing, and tribal motifs, can also be included. Aspects of steampunk fashion have been anticipated by mainstream high fashion, the Lolita and aristocrat styles, neo-Victorianism, and the romantic goth subculture. In 2005, Kate Lambert, known as "Kato", founded the first steampunk clothing company, "Steampunk Couture", mixing Victorian and post-apocalyptic influences. In 2013, IBM predicted, based on an analysis of more than a half million public posts on message boards, blogs, social media sites, and news sources, "that 'steampunk,' a subgenre inspired by the clothing, technology and social mores of Victorian society, will be a major trend to bubble up and take hold of the retail industry". Indeed, high fashion lines such as Prada, Dolce & Gabbana, Versace, Chanel, and Christian Dior had already been introducing steampunk styles on the fashion runways. And in episode 7 of Lifetime's "Project Runway: Under the Gunn" reality series, contestants were challenged to create avant-garde "steampunk chic" looks. America's Next Top Model tackled Steampunk fashion in a 2012 episode where models competed in a Steampunk themed photo shoot, posing in front of a steam train while holding a live owl. =Literature= The educational book Elementary BASIC - Learning to Program Your Computer in BASIC with Sherlock Holmes (1981), by Henry Singer and Andrew Ledgar, may have been the first fictional work to depict the use of Charles Babbage's Analytical Engine in an adventure story. The instructional book, aimed at young programming students, depicts Holmes using the engine as an aid in his investigations, and lists programs that perform simple data processing tasks required to solve the fictional cases. The book even describes a device that allows the engine to be used remotely, over telegraph lines, as a possible enhancement to Babbage's machine. Companion volumes—Elementary Pascal - Learning to Program Your Computer in Pascal with Sherlock Holmes and From Baker Street to Binary - An Introduction to Computers and Computer Programming with Sherlock Holmes—were also written. The August 1927 issue of Amazing Stories featuring work by H. G. Wells In 1988, the first version of the science fiction tabletop role-playing game Space: 1889 was published. The game is set in an alternative history in which certain now discredited Victorian scientific theories were probable and led to new technologies. Contributing authors included Frank Chadwick, Loren Wiseman, and Marcus Rowland. William Gibson and Bruce Sterling's novel The Difference Engine (1990) is often credited with bringing about widespread awareness of steampunk. This novel applies the principles of Gibson and Sterling's cyberpunk writings to an alternative Victorian era where Ada Lovelace and Charles Babbage's proposed steam-powered mechanical computer, which Babbage called a difference engine (a later, more general-purpose version was known as an analytical engine), was actually built, and led to the dawn of the information age more than a century "ahead of schedule". This setting was different from most steampunk settings in that it takes a dim and dark view of this future, rather than the more prevalent utopian versions. Nick Gevers's original anthology Extraordinary Engines (2008) features newer steampunk stories by some of the genre's writers, as well as other science fiction and fantasy writers experimenting with neo-Victorian conventions. A retrospective reprint anthology of steampunk fiction was released, also in 2008, by Tachyon Publications. Edited by Ann and Jeff VanderMeer and appropriately entitled Steampunk, it is a collection of stories by James Blaylock, whose "Narbondo" trilogy is typically considered steampunk; Jay Lake, author of the novel Mainspring, sometimes labeled "clockpunk"; the aforementioned Michael Moorcock; as well as Jess Nevins, known for his annotations to The League of Extraordinary Gentlemen (first published in 1999). Younger readers have also been targeted by steampunk themes, by authors such as Philip Reeve and Scott Westerfeld. Reeve's quartet Mortal Engines is set far in Earth's future where giant moving cities consume each other in a battle for resources, a concept Reeve coined as Municipal Darwinism. Westerfeld's Leviathan trilogy is set during an alternate First World War fought between the "clankers" (Central Powers), who use steam technology, and "darwinists" (Allied Powers), who use genetically engineered creatures instead of machines. "Mash-ups" are also becoming increasingly popular in books aimed at younger readers, mixing steampunk with other genres. Suzanne Lazear's Aether Chronicles series mixes steampunk with faeries, and The Unnaturalists, by Tiffany Trent, combines steampunk with mythological creatures and alternate history. While most of the original steampunk works had a historical setting, later works often place steampunk elements in a fantasy world with little relation to any specific historic era. Historical steampunk tends to be science fiction that presents an alternate history; it also contains real locales and persons from history with alternative fantasy technology. "Fantasy-world steampunk", such as China Miéville's Perdido Street Station, Alan Campbell's Scar Night, and Stephen Hunt's Jackelian novels, on the other hand, presents steampunk in a completely imaginary fantasy realm, often populated by legendary creatures coexisting with steam-era and other anachronistic technologies. However, the works of China Miéville and similar authors are sometimes referred to as belonging to the "New Weird" rather than steampunk. Self-described author of "far-fetched fiction" Robert Rankin has incorporated elements of steampunk into narrative worlds that are both Victorian and re-imagined contemporary. In 2009, he was made a Fellow of the Victorian Steampunk Society. The comic book series Hellboy, created by Mike Mignola, and the two Hellboy films featuring Ron Perlman and directed by Guillermo del Toro, all have steampunk elements. In the comic book and the first (2004) film, Karl Ruprecht Kroenen is a Nazi SS scientist who has an addiction to having himself surgically altered, and who has many mechanical prostheses, including a clockwork heart. The character Johann Krauss is featured in the comic and in the second film, Hellboy II: The Golden Army (2008), as an ectoplasmic medium (a gaseous form in a partly mechanical suit). This second film also features the Golden Army itself, which is a collection of 4,900 mechanical steampunk warriors. =Steampunk settings= Alternative world Steampunk-style composite apparatus Since the 1990s, the application of the steampunk label has expanded beyond works set in recognisable historical periods, to works set in fantasy worlds that rely heavily on steam- or spring-powered technology. One of the earliest short stories relying on steam-powered flying machines is "The Aerial Burglar" of 1844. An example from juvenile fiction is The Edge Chronicles by Paul Stewart and Chris Riddell. Fantasy steampunk settings abound in tabletop and computer role-playing games. Notable examples include Skies of Arcadia, Rise of Nations: Rise of Legends, and Arcanum: Of Steamworks and Magick Obscura. One of the first steampunk novels set in a Middle-earth-like world was the Forest of Boland Light Railway by BB, about gnomes who build a steam locomotive. 50 years later, Terry Pratchett wrote the Discworld novel Raising Steam, about the ongoing industrial revolution and railway mania in Ankh- Morpork. The gnomes and goblins in World of Warcraft also have technological societies that could be described as steampunk, as they are vastly ahead of the technologies of men, but still run on steam and mechanical power. The Dwarves of the Elder Scrolls series, described therein as a race of Elves called the Dwemer, also use steam-powered machinery, with gigantic brass-like gears, throughout their underground cities. However, magical means are used to keep ancient devices in motion despite the Dwemer's ancient disappearance. The 1998 game Thief: The Dark Project, as well as the other sequels including its 2014 reboot, feature heavy steampunk-inspired architecture, setting, and technology. Amidst the historical and fantasy subgenres of steampunk is a type that takes place in a hypothetical future or a fantasy equivalent of our future involving the domination of steampunk-style technology and aesthetics. Examples include Jean-Pierre Jeunet and Marc Caro's The City of Lost Children (1995), Turn A Gundam (1999–2000), Trigun, and Disney's film Treasure Planet (2002). In 2011, musician Thomas Dolby heralded his return to music after a 20-year hiatus with an online steampunk alternate fantasy world called the Floating City, to promote his album A Map of the Floating City. American West Another setting is "Western" steampunk, which overlaps with both the Weird West and Science fiction Western subgenres. One of the earliest steampunk books set in America was The Steam Man of the Prairies by Edward S. Ellis. Recent examples include the TV show and the movie adaption Wild Wild West, the Italian comics about Magico Vento, Devon Monk's Dead Iron, and the Big Thunder Mountain Railroad in Disneyland-style Disney Parks around the world. Fantasy and horror Kaja Foglio introduced the term "Gaslight Romance", gaslamp fantasy, which John Clute and John Grant define as "steampunk stories ... most commonly set in a romanticised, smoky, 19th- century London, as are Gaslight Romances. But the latter category focuses nostalgically on icons from the late years of that century and the early years of the 20th century—on Dracula, Jekyll and Hyde, Jack the Ripper, Sherlock Holmes and even Tarzan—and can normally be understood as combining supernatural fiction and recursive fantasy, though some gaslight romances can be read as fantasies of history." Author/artist James Richardson-Brown coined the term steamgoth to refer to steampunk expressions of fantasy and horror with a "darker" bent. Post-apocalyptic Mary Shelley's The Last Man, set near the end of the 21st century after a plague had brought down civilization, was probably the ancestor of post-apocalyptic steampunk literature. Post-apocalyptic steampunk is set in a world where some cataclysm has precipitated the fall of civilization and steam power is once again ascendant, such as in Hayao Miyazaki's post-apocalyptic anime Future Boy Conan (1978), where a war fought with superweapons has devastated the planet. Robert Brown's novel, The Wrath of Fate (as well as much of Abney Park's music) is set in A Victorianesque world where an apocalypse was set into motion by a time-traveling mishap. Cherie Priest's Boneshaker series is set in a world where a zombie apocalypse happened during the Civil War era. The Peshawar Lancers by S.M. Stirling is set in a post-apocalyptic future in which a meteor shower in 1878 caused the collapse of Industrialized civilization. The movie 9 (which might be better classified as "stitchpunk" but was largely influenced by steampunk) is also set in a post-apocalyptic world after a self-aware war machine ran amok. Steampunk Magazine even published a book called A Steampunk's Guide to the Apocalypse, about how steampunks could survive should such a thing actually happen. Victorian Original illustration of Jules Verne's Nautilus engine room In general, this category includes any recent science fiction that takes place in a recognizable historical period (sometimes an alternate history version of an actual historical period) in which the Industrial Revolution has already begun, but electricity is not yet widespread, "usually Britain of the early to mid-nineteenth century or the fantasized Wild West-era United States", with an emphasis on steam- or spring- propelled gadgets. The most common historical steampunk settings are the Victorian and Edwardian eras, though some in this "Victorian steampunk" category are set as early as the beginning of the Industrial Revolution and as late as the end of World War I. Some examples of this type include the novel The Difference Engine, the comic book series League of Extraordinary Gentlemen, the Disney animated film Atlantis: The Lost Empire, Scott Westerfeld's Leviathan trilogy,School Library Journal, and the roleplaying game Space: 1889. The anime film Steamboy (2004) is another good example of Victorian steampunk, taking place in an alternate 1866 where steam technology is more advanced than it ever was in real life. Some, such as the comic series Girl Genius, have their own unique times and places despite partaking heavily of the flavor of historic settings. Other comic series are set in a more familiar London, as in the Victorian Undead, which has Sherlock Holmes, Doctor Watson, and others taking on zombies, Doctor Jekyll and Mister Hyde, and Count Dracula, with advanced weapons and devices. Karel Zeman's film The Fabulous World of Jules Verne (1958) is a very early example of cinematic steampunk. Based on Jules Verne novels, Zeman's film imagines a past that never was, based on those novels. Other early examples of historical steampunk in cinema include Hayao Miyazaki's anime films such as Laputa: Castle in the Sky (1986) and Howl's Moving Castle (2004), which contain many archetypal anachronisms characteristic of the steampunk genre. "Historical" steampunk usually leans more towards science fiction than fantasy, but a number of historical steampunk stories have incorporated magical elements as well. For example, Morlock Night, written by K. W. Jeter, revolves around an attempt by the wizard Merlin to raise King Arthur to save the Britain of 1892 from an invasion of Morlocks from the future. Paul Guinan's Boilerplate, a "biography" of a robot in the late 19th century, began as a website that garnered international press coverage when people began believing that Photoshop images of the robot with historic personages were real. The site was adapted into the illustrated hardbound book Boilerplate: History's Mechanical Marvel, which was published by Abrams in October 2009. Because the story was not set in an alternative history, and in fact contained accurate information about the Victorian era, some booksellers referred to the tome as "historical steampunk". Asian (silkpunk) Fictional settings inspired by Asian rather than Western history have been called "silkpunk". The term appears to originate with the author Ken Liu, who defined it as "a blend of science fiction and fantasy [that] draws inspiration from classical East Asian antiquity", with a "technology vocabulary (...) based on organic materials historically important to East Asia (bamboo, paper, silk) and seafaring cultures of the Pacific (coconut, feathers, coral)", rather than the brass and leather associated with steampunk. Other authors whose work has been described as silkpunk are JY Yang and Elizabeth Bear. =Music= Robert Brown and Finn Von Claret from Abney Park Steampunk music is very broadly defined. Abney Park's lead singer Robert Brown defined it as "mixing Victorian elements and modern elements". There is a broad range of musical influences that make up the Steampunk sound, from industrial dance and world music to folk rock, dark cabaret to straightforward punk, Carnatic to industrial, hip-hop to opera (and even industrial hip-hop opera), darkwave to progressive rock, barbershop to big band. Joshua Pfeiffer (of Vernian Process) is quoted as saying, "As for Paul Roland, if anyone deserves credit for spearheading Steampunk music, it is him. He was one of the inspirations I had in starting my project. He was writing songs about the first attempt at manned flight, and an Edwardian airship raid in the mid-80s long before almost anyone else..." Thomas Dolby is also considered one of the early pioneers of retro-futurist (i.e., Steampunk and Dieselpunk) music. Amanda Palmer was once quoted as saying, "Thomas Dolby is to Steampunk what Iggy Pop was to Punk!" Steampunk has also appeared in the work of musicians who do not specifically identify as Steampunk. For example, the music video of "Turn Me On", by David Guetta and featuring Nicki Minaj, takes place in a Steampunk universe where Guetta creates human droids. Another music video is "The Ballad of Mona Lisa", by Panic! at the Disco, which has a distinct Victorian Steampunk theme. A continuation of this theme has in fact been used throughout the 2011 album Vices & Virtues, in the music videos, album art, and tour set and costumes. In addition, the album Clockwork Angels (2012) and its supporting tour by progressive rock band Rush contain lyrics, themes, and imagery based around Steampunk. Similarly, Abney Park headlined the first "Steamstock" outdoor steampunk music festival in Richmond, California, which also featured Thomas Dolby, Frenchy and the Punk, Lee Presson and the Nails, Vernian Process, and others. The music video for the Lindsey Stirling song "Roundtable Rival", has a Western Steampunk setting. =Television and films= "20,000 Leagues Under the Sea: Submarine Voyage" ride at Walt Disney World (1971-1994). This ride is based on the 1954 film 20,000 Leagues Under the Sea. Arliss Loveless character in steampunk wheelchair costume from the 1999 film Wild Wild West The Fabulous World of Jules Verne (1958) and The Fabulous Baron Munchausen (1962), both directed by Karel Zeman, have steampunk elements. The 1965 television series The Wild Wild West, as well as the 1999 film of the same name, features many elements of advanced steam-powered technology set in the Wild West time period of the United States. Two Years' Vacation (or The Stolen Airship) (1967) directed by Karel Zeman contains steampunk elements. The BBC series Doctor Who also incorporates steampunk elements. During season 14 of the show (in 1976), the formerly futuristic looking interior set was replaced with a Victorian-styled wood-panel and brass affair. In the 1996 American co-production, the TARDIS interior was re-designed to resemble an almost Victorian library with the central control console made up of an eclectic array of anachronistic objects. Modified and streamlined for the 2005 revival of the series, the TARDIS console continued to incorporate steampunk elements, including a Victorian typewriter and gramophone. Several storylines can be classed as steampunk, for example: The Evil of the Daleks (1966), wherein Victorian scientists invent a time travel device. Dinner for Adele (1977) directed by Oldřich Lipský involves steampunk contraptions. The 1979 film Time After Time has Herbert George "H.G." Wells following a surgeon named John Leslie Stevenson into the future, as John is suspected of being Jack the Ripper. Both separately use Wells's time machine to travel. The Mysterious Castle in the Carpathians (1981) directed by Oldřich Lipský contains steampunk elements.http://www.thespinningimage.co.uk/cultfilms/displaycultfilm.asp?reviewid=12593 The 1982 American TV series Q.E.D. is set in Edwardian England, stars Sam Waterston as Professor Quentin Everett Deverill (from whose initials, by which he is primarily known, the series title is derived, initials which also stand for the Latin phrase quod erat demonstrandum, which translates as "which was to be demonstrated"). The Professor is an inventor and scientific detective, in the mold of Sherlock Holmes. The plot of the Soviet film Kin-dza-dza! (1986) centers on a desert planet, depleted of its resources, where an impoverished dog-eat-dog society uses steam-punk machines, the movements and functions of which defy earthly logic. In making his 1986 Japanese film Castle in the Sky, Hayao Miyazaki was heavily influenced by steampunk culture, the film featuring various air ships and steam-powered contraptions as well as a mysterious island that floats through the sky, accomplished not through magic as in most stories, but instead by harnessing the physical properties of a rare crystal—analogous to the lodestone used in the Laputa of Swift's Gulliver's Travels—augmented by massive propellers, as befitting the Victorian motif.Castle in the Sky#Influences The first "Wallace & Gromit" animation "A Grand Day Out" (1989) features a space rocket in the steampunk style. The Adventures of Brisco County, Jr., a 1993 Fox Network TV science fiction- western set in the 1890s, features elements of steampunk as represented by the character Professor Wickwire, whose inventions were described as "the coming thing". The short-lived 1995 TV show Legend, on UPN, set in 1876 Arizona, features such classic inventions as a steam-driven "quadrovelocipede", trigoggle and night-vision goggles (à la teslapunk), and stars John de Lancie as a thinly disguised Nikola Tesla. Alan Moore's and Kevin O'Neill's 1999 The League of Extraordinary Gentlemen graphic novel series (and the subsequent 2003 film adaption) greatly popularised the steampunk genre. Steamboy (2004) is a Japanese animated action film directed and co-written by Katsuhiro Otomo (Akira). It is a retro science-fiction epic set in a Steampunk Victorian England. It features steamboats, trains, airships and inventors. The 2004 film Lemony Snicket's A Series of Unfortunate Events contains Steam Punk-esque themes, such as the costumery and vehicle interiors. The 2007 Syfy miniseries Tin Man incorporates a considerable number of steampunk-inspired themes into a re-imagining of L. Frank Baum's The Wonderful Wizard of Oz. Despite leaning more towards gothic influences, the "parallel reality" of Meanwhile City, within the 2009 film Franklyn, contains many steampunk themes, such as costumery, architecture, minimal use of electricity (with a preference for gaslight), and absence of modern technology (such as there being no motorised vehicles or advanced weaponry, and the manual management of information with no use of computers). The 2009–2014 Syfy television series Warehouse 13 features many steampunk-inspired objects and artifacts, including computer designs created by steampunk artisan Richard Nagy, a.k.a. "Datamancer". The 2010 episode of the TV series Castle entitled "Punked" (which first aired on October 11, 2010) prominently features the steampunk subculture and uses Los Angeles-area steampunks (such as the League of STEAM) as extras. The 2011 film The Three Musketeers has many steampunk elements, including gadgets and airships. The Legend of Korra, a 2012–2014 Nickelodeon animated series, incorporates steampunk elements in an industrialized world with East Asian themes. The Penny Dreadful (2014) television series is a Gothic Victorian fantasy series with steampunk props and costumes. The 2015 GSN reality television game show Steampunk'd features a competition to create steampunk- inspired art and designs which are judged by notable Steampunks Thomas Willeford, Kato, and Matthew Yang King (as Matt King). Based on the work of cartoonist Jacques Tardi, April and the Extraordinary World (2015) is an animated movie set in a steampunk Paris. It features airships, trains, submarines, and various other steam-powered contraptions. Tim Burton's 2016 film Alice Through the Looking Glass features steampunk costumes, props, and vehicles. Japanese anime Kabaneri of the Iron Fortress (2016) features a steampunk zombie apocalypse. =Video games= A variety of styles of video games have used steampunk settings. Steel Empire (1992), a shoot 'em up game originally released as Koutetsu Teikoku on the Sega Mega Drive console in Japan, is considered to be the first steampunk video game. Designed by Yoshinori Satake and inspired by Hayao Miyazaki's anime film Laputa: Castle in the Sky (1986), Steel Empire is set in an alternate timeline dominated by steam-powered technology. The commercial success of Steel Empire, both in Japan and the West, helped propel steampunk into the video game market, and had a significant influence on later steampunk games. The most notable steampunk game it influenced is Final Fantasy VI (1994), a Japanese role- playing game developed by Squaresoft and designed by Hiroyuki Ito for the Super Nintendo Entertainment System. Final Fantasy VI was both critically and commercially successful, and had a considerable influence on later steampunk video games. The Chaos Engine (1993) is a run and gun video game inspired by the Gibson/Sterling novel The Difference Engine (1990), set in a Victorian steampunk age. Developed by the Bitmap Brothers, it was first released on the Amiga in 1993; a sequel was released in 1996. The graphic adventure puzzle video games Myst (1993), Riven (1997), Myst III: Exile (2001), and Myst IV: Revelation (all produced by or under the supervision of Cyan Worlds) take place in an alternate steampunk universe, where elaborate infrastructures have been built to run on steam power. The Elder Scrolls (since 1994, last release in 2014) is an action role-playing game where one can find an ancient extinct race called dwemers or dwarves, whose steampunk technology is based on steam- powered levers and gears made of copper–bronze material, which are maintained by magical techniques that have kept them in working order over the centuries. Sakura Wars (1996), a visual novel and tactical role-playing game developed by Sega for the Saturn console, is set in a steampunk version of Japan during the Meiji and Taishō periods, and features steam-powered mecha robots. Thief: The Dark Project (1998) and its sequel, Thief II (2000), are set in a steampunk metropolis. The 2001 computer role-playing game Arcanum: Of Steamworks and Magick Obscura mixed fantasy tropes with steampunk. The Professor Layton series of games (2007 debut) has several entries showcasing steampunk machinary and vehicles. Notably Professor Layton and the Unwound Future features a quasi-steampunk future setting. Solatorobo (2010) is a role-playing video game developed by CyberConnect2 set in a floating island archipelago populated by anthropomorphic cats and dogs, who pilot steampunk airships and engage in combat with robots. Resonance of Fate (2010) is a role-playing video game developed by tri-Ace and published by Sega for the PlayStation 3 and Xbox 360. It is set in a steampunk environment with combat involving guns. The SteamWorld series of games (2010 debut) has the player controlling steam- powered robots. Minecraft (2011) has a steampunk-themed texture pack. Terraria (2011) is a video game developed by Re-Logic. It is a 2D action-adventure, open-world sandbox / platformer game in which the player controls a single character in a generated world. It has a Steampunker non-player character in the game who sells items referencing Steampunk. Guns of Icarus Online (2012) is multiplayer game with steampunk thematic. Dishonored (2012) and Dishonored 2 (2016) are set within a fictional world with heavy steampunk influences, wherein whale oil, as opposed to coal, served as catalyst of their industrial revolution. BioShock Infinite (2013) is a first-person shooter FPS game set in 1912, in a fictional city called Columbia, which uses technology to float in the sky and has many historical and religious scenes. Code: Realize − Guardian of Rebirth (2014), a Japanese otome game for the PS Vita is set in a steampunk Victorian London, and features a cast with several historical figures with steampunk aesthetics. Code Name S.T.E.A.M. (2015), a Japanese tactical RPG game for the 3DS sets in a steampunk fantasy version of London and where you are conscript in the strike force S.T.E.A.M. (short for Strike Team Eliminating the Alien Menace). They Are Billions (2017), is a steampunk strategy game in a post-apocalyptic setting. Players build a colony and attempt to ward off waves of zombies. Frostpunk (2018) is a city-building game set in 1888, but where the Earth is in the midst of a great ice age. Players must construct a city around a large steampunk heat generator with many steampunk aesthetics and mechanics, such as a "Steam Core." =Toys= Mattel's Monster High dolls Robecca Steam and Hexiciah Steam. The Pullip Dolls by Japanese manufacturer Dal have a steampunk range. Hornby's world of Bassett-Lowke steampunk models Culture and community Cover of Steampunk Magazine Because of the popularity of steampunk, there is a growing movement of adults that want to establish steampunk as a culture and lifestyle. Some fans of the genre adopt a steampunk aesthetic through fashion, home decor, music, and film. While Steampunk is considered the amalgamation of Victorian aesthetic principles with modern sensibilities and technologies, it can be more broadly categorised as neo-Victorianism, described by scholar Marie-Luise Kohlke as "the afterlife of the nineteenth century in the cultural imaginary". The subculture has its own magazine, blogs, and online shops. In September 2012, a panel, chaired by steampunk entertainer Veronique Chevalier and with panelists including magician Pop Hadyn and members of the steampunk performance group the League of STEAM, was held at Stan Lee's Comikaze Expo. The panel suggested that because steampunk was inclusive of and incorporated ideas from various other subcultures such as goth, neo-Victorian, and cyberpunk, as well as a growing number of fandoms, it was fast becoming a super-culture rather than a mere subculture. Other steampunk notables such as Professor Elemental have expressed similar views about steampunk's inclusive diversity. Some have proposed a steampunk philosophy that incorporates punk- inspired anti-establishment sentiments typically bolstered by optimism about human potential. A 2004 Steampunk Manifesto, later republished in SteamPunk Magazine, lamented that most "so-called" steampunk was nothing more than dressed-up recreationary nostalgia and proposed that "authentic" steampunk would "take the levers of technology from the [technocrats] and powerful." American activist and performer Miriam Rosenberg Rocek impersonated anarcha- feminist Emma Goldman to inspire discussions around gender, society and politics. SteamPunk Magazine was edited and published by anarchists. Its founder, Margaret Killjoy, argued "there have always been radical politics at the core of steampunk." Diana M. Pho, a science-fiction editor and author of the multicultural steampunk blog Beyond Victoriana, similarly argued steampunk's "progressive roots" can be traced to its literary inspirations, including Verne's Captain Nemo. Steampunk authors Phenderson Djèlí Clark, Jaymee Goh, Dru Pagliassotti, and Charlie Stross consider their work political. These views are not universally shared. Killjoy lamented that even some diehard enthusiasts believe steampunk "has nothing to offer but designer clothes." Pho argued many steampunk fans "don't like to acknowledge that their attitudes could be considered ideological." The largest online steampunk community, Brass Goggles, which is dedicated to what it calls the "lighter side" of steampunk, banned discussion about politics. Cory Gross, who was one of the first to write about the history and theory of steampunk, argued that the "sepia-toned yesteryear more appropriate for Disney and grandparents than a vibrant and viable philosophy or culture" denounced in the Steampunk Manifesto was in fact representative of the genre. Author Catherynne M. Valente called the punk in steampunk "nearly meaningless." Kate Franklin and James Schafer, who at the time managed one of the largest steampunk groups on Facebook, admitted in 2011 that steampunk hadn't created the "revolutionary, or even a particularly progressive" community they wanted. Blogger and podcaster Eric Renderking Fisk announced in 2017 that steampunk was no longer punk, since it had "lost the anti-authoritarian, anti-establishment aspects." Others argued explicitly against turning steampunk into a political movement, preferring to see steampunk as "escapism" or a "fandom". In 2018, Nick Ottens, editor of the online alternate-history magazine Never Was, declared that the "lighter side" of steampunk had won out. To the extent that steampunk is politicized, it appears to be an American and British phenomenon. Continental Europeans and Latin Americans are more likely to consider steampunk a hobby than a cause. =Social events= June 19, 2005 marked the grand opening of the world's first steampunk club night, "Malediction Society", in Los Angeles. The event ran for nearly 12 years at The Monte Cristo nightclub, interrupted by a single year residency at Argyle Hollywood, until both the club night and The Monte Cristo closed in April 2017. Though the steampunk aesthetic eventually gave way to a more generic goth and industrial aesthetic, Malediction Society celebrated its roots every year with "The Steampunk Ball". 2006 saw the first "SalonCon", a neo-Victorian/steampunk convention. It ran for three consecutive years and featured artists, musicians (Voltaire and Abney Park), authors (Catherynne M. Valente, Ekaterina Sedia, and G. D. Falksen), salons led by people prominent in their respective fields, workshops and panels on steampunk—as well as a seance, ballroom dance instruction, and the Chrononauts' Parade. The event was covered by MTV and The New York Times. Since then, a number of popular steampunk conventions have sprung up the world over, with names like Steamcon (Seattle), the Steampunk World's Fair (Piscataway, New Jersey), Up in the Aether: The Steampunk Convention (Dearborn, Michigan), Steampunk NZ (Oamaru, New Zealand), Steampunk Unlimited (Strasburg Railroad, Lancaster, PA). Each year, on Mother's Day weekend, the city of Waltham, MA, turns over its city center and surrounding areas to host the Watch City Steampunk Festival, a US outdoor steampunk festival. During the first weekend of May, the Australian town of Nimmitabel celebrates Steampunk @ Altitude with some 2,000 attendance. A steampunk couple at Carnevale 2012 in Boise, Idaho In recent years, steampunk has also become a regular feature at San Diego Comic-Con International, with the Saturday of the four-day event being generally known among steampunks as "Steampunk Day", and culminating with a photo-shoot for the local press. In 2010, this was recorded in the Guinness Book of World Records as the world's largest steampunk photo shoot. In 2013, Comic-Con announced four official 2013 T-shirts, one of them featuring the official Rick Geary Comic-Con toucan mascot in steampunk attire. The Saturday steampunk "after-party" has also become a major event on the steampunk social calendar: in 2010, the headliners included The Slow Poisoner, Unextraordinary Gentlemen, and Voltaire, with Veronique Chevalier as Mistress of Ceremonies and special appearance by the League of STEAM; in 2011, UXG returned with Abney Park. Steampunk has also sprung up recently at Renaissance Festivals and Renaissance Faires, in the US. Some festivals have organised events or a "Steampunk Day", while others simply support an open environment for donning steampunk attire. The Bristol Renaissance Faire in Kenosha, Wisconsin, on the Wisconsin/Illinois border, featured a Steampunk costume contest during the 2012 season, the previous two seasons having seen increasing participation in the phenomenon. Steampunk also has a growing following in the UK and Europe. The largest European event is "Weekend at the Asylum", held at The Lawn, Lincoln, every September since 2009. Organised as a not-for-profit event by the Victorian Steampunk Society, the Asylum is a dedicated steampunk event which takes over much of the historical quarter of Lincoln, England, along with Lincoln Castle. In 2011, there were over 1000 steampunks in attendance. The event features the Empire Ball, Majors Review, Bazaar Eclectica, and the international Tea Duelling final. The Surrey Steampunk Convivial was originally held in New Malden, but since 2019 has been held in Stoneleigh in southwestern London, within walking distance of H. G. Wells's home. The Surrey Steampunk Convivial started as an annual event in 2012, and now takes place thrice a year, and has spanned three boroughs and five venues. Attendees have been interviewed by BBC Radio 4 for Phill Jupitus and filmed by the BBC World Service. The West Yorkshire village of Haworth has held an annual Steampunk weekend since 2013, on each occasion as a charity event raising funds for Sue Ryder's "Manorlands" hospice in Oxenhope. See also * * References Further reading External links * Off Book: Steampunk Documentary produced by Off Book * "Steampunk Hangar" at Lumberwoods, Unnatural History Museum An archive of unrealized, implausible inventions by authentic nineteenth- and twentieth- century inventors. Category:Fantasy genres Category:Science fiction fandom Category:Fantasy fandom Category:History of fashion Category:Retro style Category:Science fantasy Category:Science fiction culture Category:Science fiction genres Category:Science fiction themes Category:Subcultures Category:Words coined in the 1980s "

❤️ Steam engine 🔥

"A model of a beam engine featuring James Watt's parallel linkage for double action. mill engine from Stott Park Bobbin Mill, Cumbria, England A steam locomotive from East Germany. This class of engine was built in 1942–1950 and operated until 1988. A steam engine is a heat engine that performs mechanical work using steam as its working fluid. The steam engine uses the force produced by steam pressure to push a piston back and forth inside a cylinder. This pushing force is transformed, by a connecting rod and flywheel, into rotational force for work. The term "steam engine" is generally applied only to reciprocating engines as just described, not to the steam turbine. Steam engines are external combustion engines, where the working fluid is separated from the combustion products. The ideal thermodynamic cycle used to analyze this process is called the Rankine cycle. Kemnaalt= In general usage, the term steam engine can refer to either complete steam plants (including boilers etc.) such as railway steam locomotives and portable engines, or may refer to the piston or turbine machinery alone, as in the beam engine and stationary steam engine. Steam-driven devices were known as early as the aeolipile in the first century AD, with a few other uses recorded in the 16th and 17th century. Thomas Savery's dewatering pump used steam pressure operating directly on the water. The first commercially successful engine that could transmit continuous power to a machine was developed in 1712 by Thomas Newcomen. James Watt made a critical improvement by removing spent steam to a separate vessel for condensation, greatly improving the amount of work obtained per unit of fuel consumed. By the 19th century, stationary steam engines powered the factories of the Industrial Revolution. Steam engines replaced sail for ships, and steam locomotives operated on the railways. Reciprocating piston type steam engines were the dominant source of power until the early 20th century, when advances in the design of electric motors and internal combustion engines gradually resulted in the replacement of reciprocating (piston) steam engines in commercial usage. Steam turbines replaced reciprocating engines in power generation, due to lower cost, higher operating speed, and higher efficiency. History = Early experiments = The first recorded rudimentary steam- powered "engine" was the aeolipile described by Hero of Alexandria, a mathematician and engineer in Roman Egypt in the first century AD."turbine." Encyclopædia Britannica. 2007. Encyclopædia Britannica Online. 18 July 2007 In the following centuries, the few steam-powered "engines" known were, like the aeolipile,"De Architectura": Chapter VI (paragraph 2) from "Ten Books on Architecture" by Vitruvius (1st century BC), published 17, June, 08 accessed 2009-07-07 essentially experimental devices used by inventors to demonstrate the properties of steam. A rudimentary steam turbine device was described by Taqi al-DinAhmad Y Hassan (1976). Taqi al-Din and Arabic Mechanical Engineering, pp. 34–35. Institute for the History of Arabic Science, University of Aleppo. in Ottoman Egypt in 1551 and by Giovanni Branca in Italy in 1629. Jerónimo de Ayanz y Beaumont received patents in 1606 for 50 steam-powered inventions, including a water pump for draining inundated mines. Denis Papin, a Huguenot refugee, did some useful work on the steam digester in 1679, and first used a piston to raise weights in 1690. = Pumping engines = The first commercial steam-powered device was a water pump, developed in 1698 by Thomas Savery. It used condensing steam to create a vacuum which raised water from below and then used steam pressure to raise it higher. Small engines were effective though larger models were problematic. They had a limited lift height and were prone to boiler explosions. Savery's engine was used in mines, pumping stations and supplying water to water wheels that powered textile machinery. Savery's engine was of low cost. Bento de Moura Portugal introduced an improvement of Savery's construction "to render it capable of working itself", as described by John Smeaton in the Philosophical Transactions published in 1751. It continued to be manufactured until the late 18th century. One engine was still known to be operating in 1820. =Piston steam engines= Jacob Leupold's steam engine, 1720 The first commercially successful engine that could transmit continuous power to a machine was the atmospheric engine, invented by Thomas Newcomen around 1712. It improved on Savery's steam pump, using a piston as proposed by Papin. Newcomen's engine was relatively inefficient, and mostly used for pumping water. It worked by creating a partial vacuum by condensing steam under a piston within a cylinder. It was employed for draining mine workings at depths originally impractical using traditional means, and for providing reusable water for driving waterwheels at factories sited away from a suitable "head". Water that passed over the wheel was pumped up into a storage reservoir above the wheel. (Paper to be presented at 50th Annual North American Meetings of the Regional Science Association International 20–22 November 2003) In 1780 James Pickard patented the use of a flywheel and crankshaft to provide rotative motion from an improved Newcomen engine. In 1720, Jacob Leupold described a two-cylinder high-pressure steam engine. The invention was published in his major work "Theatri Machinarum Hydraulicarum". The engine used two heavy pistons to provide motion to a water pump. Each piston was raised by the steam pressure and returned to its original position by gravity. The two pistons shared a common four-way rotary valve connected directly to a steam boiler. Watt pumping engine The next major step occurred when James Watt developed (1763–1775) an improved version of Newcomen's engine, with a separate condenser. Boulton and Watt's early engines used half as much coal as John Smeaton's improved version of Newcomen's. Duty comparison was based on a carefully conducted trial in 1778. Newcomen's and Watt's early engines were "atmospheric". They were powered by air pressure pushing a piston into the partial vacuum generated by condensing steam, instead of the pressure of expanding steam. The engine cylinders had to be large because the only usable force acting on them was atmospheric pressure. Watt developed his engine further, modifying it to provide a rotary motion suitable for driving machinery. This enabled factories to be sited away from rivers, and accelerated the pace of the Industrial Revolution. =High-pressure engines= The meaning of high pressure, together with an actual value above ambient, depends on the era in which the term was used. For early use of the term Van Reimsdijk"The Pictorial History of Steam Power" J.T. Van Reimsdijk and Kenneth Brown, Octopus Books Limited 1989, , p. 30 refers to steam being at a sufficiently high pressure that it could be exhausted to atmosphere without reliance on a vacuum to enable it to perform useful work. states that Watt's condensing engines were known, at the time, as low pressure compared to high pressure, non-condensing engines of the same period. Watt's patent prevented others from making high pressure and compound engines. Shortly after Watt's patent expired in 1800, Richard Trevithick and, separately, Oliver Evans in 1801 introduced engines using high-pressure steam; Trevithick obtained his high-pressure engine patent in 1802, and Evans had made several working models before then.The American Car since 1775, Pub. L. Scott. Baily, 1971, p. 18 These were much more powerful for a given cylinder size than previous engines and could be made small enough for transport applications. Thereafter, technological developments and improvements in manufacturing techniques (partly brought about by the adoption of the steam engine as a power source) resulted in the design of more efficient engines that could be smaller, faster, or more powerful, depending on the intended application. The Cornish engine was developed by Trevithick and others in the 1810s. It was a compound cycle engine that used high-pressure steam expansively, then condensed the low-pressure steam, making it relatively efficient. The Cornish engine had irregular motion and torque though the cycle, limiting it mainly to pumping. Cornish engines were used in mines and for water supply until the late 19th century. = Horizontal stationary engine = Early builders of stationary steam engines considered that horizontal cylinders would be subject to excessive wear. Their engines were therefore arranged with the piston axis vertical. In time the horizontal arrangement became more popular, allowing compact, but powerful engines to be fitted in smaller spaces. The acme of the horizontal engine was the Corliss steam engine, patented in 1849, which was a four-valve counter flow engine with separate steam admission and exhaust valves and automatic variable steam cutoff. When Corliss was given the Rumford Medal, the committee said that "no one invention since Watt's time has so enhanced the efficiency of the steam engine". In addition to using 30% less steam, it provided more uniform speed due to variable steam cut off, making it well suited to manufacturing, especially cotton spinning. = Road vehicles = Steam powered road-locomotive from England The first experimental road- going steam-powered vehicles were built in the late 18th century, but it was not until after Richard Trevithick had developed the use of high-pressure steam, around 1800, that mobile steam engines became a practical proposition. The first half of the 19th century saw great progress in steam vehicle design, and by the 1850s it was becoming viable to produce them on a commercial basis. This progress was dampened by legislation which limited or prohibited the use of steam-powered vehicles on roads. Improvements in vehicle technology continued from the 1860s to the 1920s. Steam road vehicles were used for many applications. In the 20th century, the rapid development of internal combustion engine technology led to the demise of the steam engine as a source of propulsion of vehicles on a commercial basis, with relatively few remaining in use beyond the Second World War. Many of these vehicles were acquired by enthusiasts for preservation, and numerous examples are still in existence. In the 1960s, the air pollution problems in California gave rise to a brief period of interest in developing and studying steam-powered vehicles as a possible means of reducing the pollution. Apart from interest by steam enthusiasts, the occasional replica vehicle, and experimental technology, no steam vehicles are in production at present. = Marine engines = A triple- expansion marine steam engine on the 1907 oceangoing tug Hercules Near the end of the 19th century, compound engines came into widespread use. Compound engines exhausted steam into successively larger cylinders to accommodate the higher volumes at reduced pressures, giving improved efficiency. These stages were called expansions, with double- and triple-expansion engines being common, especially in shipping where efficiency was important to reduce the weight of coal carried. Steam engines remained the dominant source of power until the early 20th century, when advances in the design of the steam turbine, electric motors and internal combustion engines gradually resulted in the replacement of reciprocating (piston) steam engines, with shipping in the 20th-century relying upon the steam turbine. = Steam locomotives = Vintage image of steam train As the development of steam engines progressed through the 18th century, various attempts were made to apply them to road and railway use. In 1784, William Murdoch, a Scottish inventor, built a model steam road locomotive. An early working model of a steam rail locomotive was designed and constructed by steamboat pioneer John Fitch in the United States probably during the 1780s or 1790s. His steam locomotive used interior bladed wheels guided by rails or tracks. Steam train [Grand Trunk 600] and operators, Glengarry County, Ontario, [between 1895 and 1910] The first full-scale working railway steam locomotive was built by Richard Trevithick in the United Kingdom and, on 21 February 1804, the world's first railway journey took place as Trevithick's unnamed steam locomotive hauled a train along the tramway from the Pen-y-darren ironworks, near Merthyr Tydfil to Abercynon in south Wales. The design incorporated a number of important innovations that included using high-pressure steam which reduced the weight of the engine and increased its efficiency. Trevithick visited the Newcastle area later in 1804 and the colliery railways in north-east England became the leading centre for experimentation and development of steam locomotives. Trevithick continued his own experiments using a trio of locomotives, concluding with the Catch Me Who Can in 1808. Only four years later, the successful twin-cylinder locomotive Salamanca by Matthew Murray was used by the edge railed rack and pinion Middleton Railway. In 1825 George Stephenson built the Locomotion for the Stockton and Darlington Railway. This was the first public steam railway in the world and then in 1829, he built The Rocket which was entered in and won the Rainhill Trials. The Liverpool and Manchester Railway opened in 1830 making exclusive use of steam power for both passenger and freight trains. Steam locomotives continued to be manufactured until the late twentieth century in places such as China and the former East Germany (where the DR Class 52.80 was produced).Michael Reimer, Dirk Endisch: Baureihe 52.80 – Die rekonstruierte Kriegslokomotive, GeraMond, = Steam turbines = The final major evolution of the steam engine design was the use of steam turbines starting in the late part of the 19th century. Steam turbines are generally more efficient than reciprocating piston type steam engines (for outputs above several hundred horsepower), have fewer moving parts, and provide rotary power directly instead of through a connecting rod system or similar means. Steam turbines virtually replaced reciprocating engines in electricity generating stations early in the 20th century, where their efficiency, higher speed appropriate to generator service, and smooth rotation were advantages. Today most electric power is provided by steam turbines. In the United States, 90% of the electric power is produced in this way using a variety of heat sources. Steam turbines were extensively applied for propulsion of large ships throughout most of the 20th century. = Present development = Although the reciprocating steam engine is no longer in widespread commercial use, various companies are exploring or exploiting the potential of the engine as an alternative to internal combustion engines. The company Energiprojekt AB in Sweden has made progress in using modern materials for harnessing the power of steam. The efficiency of Energiprojekt's steam engine reaches some 27–30% on high-pressure engines. It is a single-step, 5-cylinder engine (no compound) with superheated steam and consumes approx. of steam per kWh. Components and accessories of steam engines There are two fundamental components of a steam plant: the boiler or steam generator, and the "motor unit", referred to itself as a "steam engine". Stationary steam engines in fixed buildings may have the boiler and engine in separate buildings some distance apart. For portable or mobile use, such as steam locomotives, the two are mounted together. Description of the Colt portable engine See description of steam locomotives The widely used reciprocating engine typically consisted of a cast-iron cylinder, piston, connecting rod and beam or a crank and flywheel, and miscellaneous linkages. Steam was alternately supplied and exhausted by one or more valves. Speed control was either automatic, using a governor, or by a manual valve. The cylinder casting contained steam supply and exhaust ports. Engines equipped with a condenser are a separate type than those that exhaust to the atmosphere. Other components are often present; pumps (such as an injector) to supply water to the boiler during operation, condensers to recirculate the water and recover the latent heat of vaporisation, and superheaters to raise the temperature of the steam above its saturated vapour point, and various mechanisms to increase the draft for fireboxes. When coal is used, a chain or screw stoking mechanism and its drive engine or motor may be included to move the fuel from a supply bin (bunker) to the firebox. = Heat source = The heat required for boiling the water and raising the temperature of the steam can be derived from various sources, most commonly from burning combustible materials with an appropriate supply of air in a closed space (e.g., combustion chamber, firebox, furnace). In the case of model or toy steam engines and a few full scale cases, the heat source can be an electric heating element. = Boilers = An industrial boiler used for a stationary steam engine Boilers are pressure vessels that contain water to be boiled, and features that transfer the heat to the water as effectively as possible. The two most common types are: # water-tube boiler – water is passed through tubes surrounded by hot gas # fire-tube boiler – hot gas is passed through tubes immersed in water, the same water also circulates in a water jacket surrounding the firebox and, in high-output locomotive boilers, also passes through tubes in the firebox itself (thermic syphons and security circulators) Fire-tube boilers were the main type used for early high-pressure steam (typical steam locomotive practice), but they were to a large extent displaced by more economical water tube boilers in the late 19th century for marine propulsion and large stationary applications. Many boilers raise the temperature of the steam after it has left that part of the boiler where it is in contact with the water. Known as superheating it turns 'wet steam' into 'superheated steam'. It avoids the steam condensing in the engine cylinders, and gives a significantly higher efficiency. = Motor units = In a steam engine, a piston or steam turbine or any other similar device for doing mechanical work takes a supply of steam at high pressure and temperature and gives out a supply of steam at lower pressure and temperature, using as much of the difference in steam energy as possible to do mechanical work. These "motor units" are often called 'steam engines' in their own right. Engines using compressed air or other gases differ from steam engines only in details that depend on the nature of the gas although compressed air has been used in steam engines without change. = Cold sink = As with all heat engines, the majority of primary energy must be emitted as waste heat at relatively low temperature. The simplest cold sink is to vent the steam to the environment. This is often used on steam locomotives to avoid the weight and bulk of condensers. Some of the released steam is vented up the chimney so as to increase the draw on the fire, which greatly increases engine power, but reduces efficiency. Sometimes the waste heat from the engine is useful itself, and in those cases, very high overall efficiency can be obtained. Steam engines in stationary power plants use surface condensers as a cold sink. The condensers are cooled by water flow from oceans, rivers, lakes, and often by cooling towers which evaporate water to provide cooling energy removal. The resulting condensed hot water (condensate), is then pumped back up to pressure and sent back to the boiler. A dry-type cooling tower is similar to an automobile radiator and is used in locations where water is costly. Waste heat can also be ejected by evaporative (wet) cooling towers, which use a secondary external water circuit that evaporates some of flow to the air. River boats initially used a jet condenser in which cold water from the river is injected into the exhaust steam from the engine. Cooling water and condensate mix. While this was also applied for sea-going vessels, generally after only a few days of operation the boiler would become coated with deposited salt, reducing performance and increasing the risk of a boiler explosion. Starting about 1834, the use of surface condensers on ships eliminated fouling of the boilers, and improved engine efficiency.Nick Robins, The Coming of the Comet: The Rise and Fall of the Paddle Steamer, Seaforth Publishing, 2012, , Chapter 4 Evaporated water cannot be used for subsequent purposes (other than rain somewhere), whereas river water can be re-used. In all cases, the steam plant boiler feed water, which must be kept pure, is kept separate from the cooling water or air. An injector uses a jet of steam to force water into the boiler. Injectors are inefficient but simple enough to be suitable for use on locomotives. = Water pump = Most steam engines have a means to supply boiler water whilst at pressure, so that they may be run continuously. Utility and industrial boilers commonly use multi-stage centrifugal pumps; however, other types are used. Another means of supplying lower-pressure boiler feed water is an injector, which uses a steam jet usually supplied from the boiler. Injectors became popular in the 1850s but are no longer widely used, except in applications such as steam locomotives. It is the pressurization of the water that circulates through the steam boiler that allows the water to be raised to temperatures well above boiling point of water at one atmospheric pressure, and by that means to increase the efficiency of the steam cycle. = Monitoring and control = Richard's indicator instrument of 1875. See: Indicator diagram (below) For safety reasons, nearly all steam engines are equipped with mechanisms to monitor the boiler, such as a pressure gauge and a sight glass to monitor the water level. Many engines, stationary and mobile, are also fitted with a governor to regulate the speed of the engine without the need for human interference. The most useful instrument for analyzing the performance of steam engines is the steam engine indicator. Early versions were in use by 1851, but the most successful indicator was developed for the high speed engine inventor and manufacturer Charles Porter by Charles Richard and exhibited at London Exhibition in 1862. The steam engine indicator traces on paper the pressure in the cylinder throughout the cycle, which can be used to spot various problems and calculate developed horsepower. It was routinely used by engineers, mechanics and insurance inspectors. The engine indicator can also be used on internal combustion engines. See image of indicator diagram below (in Types of motor units section). Centrifugal governor in the Boulton & Watt engine 1788 Lap Engine. =Governor= The centrifugal governor was adopted by James Watt for use on a steam engine in 1788 after Watt's partner Boulton saw one on the equipment of a flour mill Boulton & Watt were building. The governor could not actually hold a set speed, because it would assume a new constant speed in response to load changes. The governor was able to handle smaller variations such as those caused by fluctuating heat load to the boiler. Also, there was a tendency for oscillation whenever there was a speed change. As a consequence, engines equipped only with this governor were not suitable for operations requiring constant speed, such as cotton spinning. The governor was improved over time and coupled with variable steam cut off, good speed control in response to changes in load was attainable near the end of the 19th century. Engine configuration = Simple engine = In a simple engine, or "single expansion engine" the charge of steam passes through the entire expansion process in an individual cylinder, although a simple engine may have one or more individual cylinders.Basic Mechanical Engineering by Mohan Sen p. 266 It is then exhausted directly into the atmosphere or into a condenser. As steam expands in passing through a high-pressure engine, its temperature drops because no heat is being added to the system; this is known as adiabatic expansion and results in steam entering the cylinder at high temperature and leaving at lower temperature. This causes a cycle of heating and cooling of the cylinder with every stroke, which is a source of inefficiency. The dominant efficiency loss in reciprocating steam engines is cylinder condensation and re-evaporation. The steam cylinder and adjacent metal parts/ports operate at a temperature about halfway between the steam admission saturation temperature and the saturation temperature corresponding to the exhaust pressure. As high-pressure steam is admitted into the working cylinder, much of the high-temperature steam is condensed as water droplets onto the metal surfaces, significantly reducing the steam available for expansive work. When the expanding steam reaches low pressure (especially during the exhaust stroke), the previously deposited water droplets that had just been formed within the cylinder/ports now boil away (re-evaporation) and this steam does no further work in the cylinder. There are practical limits on the expansion ratio of a steam engine cylinder, as increasing cylinder surface area tends to exacerbate the cylinder condensation and re-evaporation issues. This negates the theoretical advantages associated with a high ratio of expansion in an individual cylinder. = Compound engines = A method to lessen the magnitude of energy loss to a very long cylinder was invented in 1804 by British engineer Arthur Woolf, who patented his Woolf high-pressure compound engine in 1805. In the compound engine, high-pressure steam from the boiler expands in a high-pressure (HP) cylinder and then enters one or more subsequent lower-pressure (LP) cylinders. The complete expansion of the steam now occurs across multiple cylinders, with the overall temperature drop within each cylinder reduced considerably. By expanding the steam in steps with smaller temperature range (within each cylinder) the condensation and re- evaporation efficiency issue (described above) is reduced. This reduces the magnitude of cylinder heating and cooling, increasing the efficiency of the engine. By staging the expansion in multiple cylinders, variations of torque can be reduced. To derive equal work from lower-pressure cylinder requires a larger cylinder volume as this steam occupies a greater volume. Therefore, the bore, and in rare cases the stroke, are increased in low-pressure cylinders, resulting in larger cylinders. Double-expansion (usually known as compound) engines expanded the steam in two stages. The pairs may be duplicated or the work of the large low-pressure cylinder can be split with one high-pressure cylinder exhausting into one or the other, giving a three-cylinder layout where cylinder and piston diameter are about the same, making the reciprocating masses easier to balance. Two-cylinder compounds can be arranged as: * Cross compounds: The cylinders are side by side. * Tandem compounds: The cylinders are end to end, driving a common connecting rod * Angle compounds: The cylinders are arranged in a V (usually at a 90° angle) and drive a common crank. With two-cylinder compounds used in railway work, the pistons are connected to the cranks as with a two-cylinder simple at 90° out of phase with each other (quartered). When the double-expansion group is duplicated, producing a four-cylinder compound, the individual pistons within the group are usually balanced at 180°, the groups being set at 90° to each other. In one case (the first type of Vauclain compound), the pistons worked in the same phase driving a common crosshead and crank, again set at 90° as for a two- cylinder engine. With the three-cylinder compound arrangement, the LP cranks were either set at 90° with the HP one at 135° to the other two, or in some cases, all three cranks were set at 120°. The adoption of compounding was common for industrial units, for road engines and almost universal for marine engines after 1880; it was not universally popular in railway locomotives where it was often perceived as complicated. This is partly due to the harsh railway operating environment and limited space afforded by the loading gauge (particularly in Britain, where compounding was never common and not employed after 1930). However, although never in the majority, it was popular in many other countries. = Multiple-expansion engines = An animation of a simplified triple-expansion engine. High-pressure steam (red) enters from the boiler and passes through the engine, exhausting as low-pressure steam (blue), usually to a condenser. It is a logical extension of the compound engine (described above) to split the expansion into yet more stages to increase efficiency. The result is the multiple-expansion engine. Such engines use either three or four expansion stages and are known as triple- and quadruple- expansion engines respectively. These engines use a series of cylinders of progressively increasing diameter. These cylinders are designed to divide the work into equal shares for each expansion stage. As with the double-expansion engine, if space is at a premium, then two smaller cylinders may be used for the low-pressure stage. Multiple-expansion engines typically had the cylinders arranged inline, but various other formations were used. In the late 19th century, the Yarrow-Schlick-Tweedy balancing "system" was used on some marine triple-expansion engines. Y-S-T engines divided the low-pressure expansion stages between two cylinders, one at each end of the engine. This allowed the crankshaft to be better balanced, resulting in a smoother, faster-responding engine which ran with less vibration. This made the four-cylinder triple- expansion engine popular with large passenger liners (such as the Olympic class), but this was ultimately replaced by the virtually vibration-free turbine engine. It is noted, however, that triple-expansion reciprocating steam engines were used to drive the World War II Liberty ships, by far the largest number of identical ships ever built. Over 2700 ships were built, in the United States, from a British original design. The image in this section shows an animation of a triple-expansion engine. The steam travels through the engine from left to right. The valve chest for each of the cylinders is to the left of the corresponding cylinder. Land-based steam engines could exhaust their steam to atmosphere, as feed water was usually readily available. Prior to and during World War I, the expansion engine dominated marine applications, where high vessel speed was not essential. It was, however, superseded by the British invention steam turbine where speed was required, for instance in warships, such as the dreadnought battleships, and ocean liners. of 1905 was the first major warship to replace the proven technology of the reciprocating engine with the then-novel steam turbine.Brooks, John. Dreadnought Gunnery at the Battle of Jutland. p. 14. Types of motor units = Reciprocating piston = Double acting stationary engine. This was the common mill engine of the mid 19th century. Note the slide valve with concave, almost "D" shaped, underside. Schematic Indicator diagram showing the four events in a double piston stroke. See: Monitoring and control (above) In most reciprocating piston engines, the steam reverses its direction of flow at each stroke (counterflow), entering and exhausting from the same end of the cylinder. The complete engine cycle occupies one rotation of the crank and two piston strokes; the cycle also comprises four events – admission, expansion, exhaust, compression. These events are controlled by valves often working inside a steam chest adjacent to the cylinder; the valves distribute the steam by opening and closing steam ports communicating with the cylinder end(s) and are driven by valve gear, of which there are many types. The simplest valve gears give events of fixed length during the engine cycle and often make the engine rotate in only one direction. Many however have a reversing mechanism which additionally can provide means for saving steam as speed and momentum are gained by gradually "shortening the cutoff" or rather, shortening the admission event; this in turn proportionately lengthens the expansion period. However, as one and the same valve usually controls both steam flows, a short cutoff at admission adversely affects the exhaust and compression periods which should ideally always be kept fairly constant; if the exhaust event is too brief, the totality of the exhaust steam cannot evacuate the cylinder, choking it and giving excessive compression ("kick back")."Backfiring" in The Tractor Field Book: With Power Farm Equipment Specifications (Chicago: Farm Implement News Company, 1928), 108-109. https://books.google.com/books?id=pFEfAQAAMAAJ&pg;=PA108 In the 1840s and 1850s, there were attempts to overcome this problem by means of various patent valve gears with a separate, variable cutoff expansion valve riding on the back of the main slide valve; the latter usually had fixed or limited cutoff. The combined setup gave a fair approximation of the ideal events, at the expense of increased friction and wear, and the mechanism tended to be complicated. The usual compromise solution has been to provide lap by lengthening rubbing surfaces of the valve in such a way as to overlap the port on the admission side, with the effect that the exhaust side remains open for a longer period after cut-off on the admission side has occurred. This expedient has since been generally considered satisfactory for most purposes and makes possible the use of the simpler Stephenson, Joy and Walschaerts motions. Corliss, and later, poppet valve gears had separate admission and exhaust valves driven by trip mechanisms or cams profiled so as to give ideal events; most of these gears never succeeded outside of the stationary marketplace due to various other issues including leakage and more delicate mechanisms. Compression Before the exhaust phase is quite complete, the exhaust side of the valve closes, shutting a portion of the exhaust steam inside the cylinder. This determines the compression phase where a cushion of steam is formed against which the piston does work whilst its velocity is rapidly decreasing; it moreover obviates the pressure and temperature shock, which would otherwise be caused by the sudden admission of the high-pressure steam at the beginning of the following cycle. Lead The above effects are further enhanced by providing lead: as was later discovered with the internal combustion engine, it has been found advantageous since the late 1830s to advance the admission phase, giving the valve lead so that admission occurs a little before the end of the exhaust stroke in order to fill the clearance volume comprising the ports and the cylinder ends (not part of the piston-swept volume) before the steam begins to exert effort on the piston. = Uniflow (or unaflow) engine = Schematic animation of a uniflow steam engine. The poppet valves are controlled by the rotating camshaft at the top. High- pressure steam enters, red, and exhausts, yellow. Uniflow engines attempt to remedy the difficulties arising from the usual counterflow cycle where, during each stroke, the port and the cylinder walls will be cooled by the passing exhaust steam, whilst the hotter incoming admission steam will waste some of its energy in restoring the working temperature. The aim of the uniflow is to remedy this defect and improve efficiency by providing an additional port uncovered by the piston at the end of each stroke making the steam flow only in one direction. By this means, the simple-expansion uniflow engine gives efficiency equivalent to that of classic compound systems with the added advantage of superior part-load performance, and comparable efficiency to turbines for smaller engines below one thousand horsepower. However, the thermal expansion gradient uniflow engines produce along the cylinder wall gives practical difficulties.. = Turbine engines = A rotor of a modern steam turbine, used in a power plant A steam turbine consists of one or more rotors (rotating discs) mounted on a drive shaft, alternating with a series of stators (static discs) fixed to the turbine casing. The rotors have a propeller-like arrangement of blades at the outer edge. Steam acts upon these blades, producing rotary motion. The stator consists of a similar, but fixed, series of blades that serve to redirect the steam flow onto the next rotor stage. A steam turbine often exhausts into a surface condenser that provides a vacuum. The stages of a steam turbine are typically arranged to extract the maximum potential work from a specific velocity and pressure of steam, giving rise to a series of variably sized high- and low-pressure stages. Turbines are only efficient if they rotate at relatively high speed, therefore they are usually connected to reduction gearing to drive lower speed applications, such as a ship's propeller. In the vast majority of large electric generating stations, turbines are directly connected to generators with no reduction gearing. Typical speeds are 3600 revolutions per minute (RPM) in the United States with 60 Hertz power, and 3000 RPM in Europe and other countries with 50 Hertz electric power systems. In nuclear power applications, the turbines typically run at half these speeds, 1800 RPM and 1500 RPM. A turbine rotor is also only capable of providing power when rotating in one direction. Therefore, a reversing stage or gearbox is usually required where power is required in the opposite direction. Steam turbines provide direct rotational force and therefore do not require a linkage mechanism to convert reciprocating to rotary motion. Thus, they produce smoother rotational forces on the output shaft. This contributes to a lower maintenance requirement and less wear on the machinery they power than a comparable reciprocating engine. Turbinia – the first steam turbine-powered ship The main use for steam turbines is in electricity generation (in the 1990s about 90% of the world's electric production was by use of steam turbines) however the recent widespread application of large gas turbine units and typical combined cycle power plants has resulted in reduction of this percentage to the 80% regime for steam turbines. In electricity production, the high speed of turbine rotation matches well with the speed of modern electric generators, which are typically direct connected to their driving turbines. In marine service, (pioneered on the Turbinia), steam turbines with reduction gearing (although the Turbinia has direct turbines to propellers with no reduction gearbox) dominated large ship propulsion throughout the late 20th century, being more efficient (and requiring far less maintenance) than reciprocating steam engines. In recent decades, reciprocating Diesel engines, and gas turbines, have almost entirely supplanted steam propulsion for marine applications. Virtually all nuclear power plants generate electricity by heating water to provide steam that drives a turbine connected to an electrical generator. Nuclear-powered ships and submarines either use a steam turbine directly for main propulsion, with generators providing auxiliary power, or else employ turbo-electric transmission, where the steam drives a turbo generator set with propulsion provided by electric motors. A limited number of steam turbine railroad locomotives were manufactured. Some non-condensing direct-drive locomotives did meet with some success for long haul freight operations in Sweden and for express passenger work in Britain, but were not repeated. Elsewhere, notably in the United States, more advanced designs with electric transmission were built experimentally, but not reproduced. It was found that steam turbines were not ideally suited to the railroad environment and these locomotives failed to oust the classic reciprocating steam unit in the way that modern diesel and electric traction has done. Operation of a simple oscillating cylinder steam engine = Oscillating cylinder steam engines = An oscillating cylinder steam engine is a variant of the simple expansion steam engine which does not require valves to direct steam into and out of the cylinder. Instead of valves, the entire cylinder rocks, or oscillates, such that one or more holes in the cylinder line up with holes in a fixed port face or in the pivot mounting (trunnion). These engines are mainly used in toys and models, because of their simplicity, but have also been used in full-size working engines, mainly on ships where their compactness is valued. = Rotary steam engines = It is possible to use a mechanism based on a pistonless rotary engine such as the Wankel engine in place of the cylinders and valve gear of a conventional reciprocating steam engine. Many such engines have been designed, from the time of James Watt to the present day, but relatively few were actually built and even fewer went into quantity production; see link at bottom of article for more details. The major problem is the difficulty of sealing the rotors to make them steam-tight in the face of wear and thermal expansion; the resulting leakage made them very inefficient. Lack of expansive working, or any means of control of the cutoff, is also a serious problem with many such designs. By the 1840s, it was clear that the concept had inherent problems and rotary engines were treated with some derision in the technical press. However, the arrival of electricity on the scene, and the obvious advantages of driving a dynamo directly from a high-speed engine, led to something of a revival in interest in the 1880s and 1890s, and a few designs had some limited success.. Of the few designs that were manufactured in quantity, those of the Hult Brothers Rotary Steam Engine Company of Stockholm, Sweden, and the spherical engine of Beauchamp Tower are notable. Tower's engines were used by the Great Eastern Railway to drive lighting dynamos on their locomotives, and by the Admiralty for driving dynamos on board the ships of the Royal Navy. They were eventually replaced in these niche applications by steam turbines. An aeolipile rotates due to the steam escaping from the arms. No practical use was made of this effect. = Rocket type = The aeolipile represents the use of steam by the rocket- reaction principle, although not for direct propulsion. In more modern times there has been limited use of steam for rocketry – particularly for rocket cars. Steam rocketry works by filling a pressure vessel with hot water at high pressure and opening a valve leading to a suitable nozzle. The drop in pressure immediately boils some of the water and the steam leaves through a nozzle, creating a propulsive force.Steam Rockets Tecaeromax Ferdinand Verbiest's carriage was powered by an aeolipile in 1679. Safety Steam engines possess boilers and other components that are pressure vessels that contain a great deal of potential energy. Steam escapes and boiler explosions (typically BLEVEs) can and have in the past caused great loss of life. While variations in standards may exist in different countries, stringent legal, testing, training, care with manufacture, operation and certification is applied to ensure safety. Failure modes may include: * over-pressurisation of the boiler * insufficient water in the boiler causing overheating and vessel failure * buildup of sediment and scale which cause local hot spots, especially in riverboats using dirty feed water * pressure vessel failure of the boiler due to inadequate construction or maintenance. * escape of steam from pipework/boiler causing scalding Steam engines frequently possess two independent mechanisms for ensuring that the pressure in the boiler does not go too high; one may be adjusted by the user, the second is typically designed as an ultimate fail-safe. Such safety valves traditionally used a simple lever to restrain a plug valve in the top of a boiler. One end of the lever carried a weight or spring that restrained the valve against steam pressure. Early valves could be adjusted by engine drivers, leading to many accidents when a driver fastened the valve down to allow greater steam pressure and more power from the engine. The more recent type of safety valve uses an adjustable spring-loaded valve, which is locked such that operators may not tamper with its adjustment unless a seal is illegally broken. This arrangement is considerably safer. Lead fusible plugs may be present in the crown of the boiler's firebox. If the water level drops, such that the temperature of the firebox crown increases significantly, the lead melts and the steam escapes, warning the operators, who may then manually suppress the fire. Except in the smallest of boilers the steam escape has little effect on dampening the fire. The plugs are also too small in area to lower steam pressure significantly, depressurizing the boiler. If they were any larger, the volume of escaping steam would itself endanger the crew. Steam cycle Flow diagram of the four main devices used in the Rankine cycle. 1). Feedwater pump 2). Boiler or steam generator 3). Turbine or engine 4). Condenser; where Q=heat and W=work. Most of the heat is rejected as waste. The Rankine cycle is the fundamental thermodynamic underpinning of the steam engine. The cycle is an arrangement of components as is typically used for simple power production, and utilizes the phase change of water (boiling water producing steam, condensing exhaust steam, producing liquid water)) to provide a practical heat/power conversion system. The heat is supplied externally to a closed loop with some of the heat added being converted to work and the waste heat being removed in a condenser. The Rankine cycle is used in virtually all steam power production applications. In the 1990s, Rankine steam cycles generated about 90% of all electric power used throughout the world, including virtually all solar, biomass, coal and nuclear power plants. It is named after William John Macquorn Rankine, a Scottish polymath. The Rankine cycle is sometimes referred to as a practical Carnot cycle because, when an efficient turbine is used, the TS diagram begins to resemble the Carnot cycle. The main difference is that heat addition (in the boiler) and rejection (in the condenser) are isobaric (constant pressure) processes in the Rankine cycle and isothermal (constant temperature) processes in the theoretical Carnot cycle. In this cycle, a pump is used to pressurize the working fluid which is received from the condenser as a liquid not as a gas. Pumping the working fluid in liquid form during the cycle requires a small fraction of the energy to transport it compared to the energy needed to compress the working fluid in gaseous form in a compressor (as in the Carnot cycle). The cycle of a reciprocating steam engine differs from that of turbines because of condensation and re-evaporation occurring in the cylinder or in the steam inlet passages. The working fluid in a Rankine cycle can operate as a closed loop system, where the working fluid is recycled continuously, or may be an "open loop" system, where the exhaust steam is directly released to the atmosphere, and a separate source of water feeding the boiler is supplied. Normally water is the fluid of choice due to its favourable properties, such as non-toxic and unreactive chemistry, abundance, low cost, and its thermodynamic properties. Mercury is the working fluid in the mercury vapor turbine. Low boiling hydrocarbons can be used in a binary cycle. The steam engine contributed much to the development of thermodynamic theory; however, the only applications of scientific theory that influenced the steam engine were the original concepts of harnessing the power of steam and atmospheric pressure and knowledge of properties of heat and steam. The experimental measurements made by Watt on a model steam engine led to the development of the separate condenser. Watt independently discovered latent heat, which was confirmed by the original discoverer Joseph Black, who also advised Watt on experimental procedures. Watt was also aware of the change in the boiling point of water with pressure. Otherwise, the improvements to the engine itself were more mechanical in nature. The thermodynamic concepts of the Rankine cycle did give engineers the understanding needed to calculate efficiency which aided the development of modern high-pressure and -temperature boilers and the steam turbine. Efficiency The efficiency of an engine cycle can be calculated by dividing the energy output of mechanical work that the engine produces by the energy put into the engine by the burning fuel. The historical measure of a steam engine's energy efficiency was its "duty". The concept of duty was first introduced by Watt in order to illustrate how much more efficient his engines were over the earlier Newcomen designs. Duty is the number of foot-pounds of work delivered by burning one bushel (94 pounds) of coal. The best examples of Newcomen designs had a duty of about 7 million, but most were closer to 5 million. Watt's original low- pressure designs were able to deliver duty as high as 25 million, but averaged about 17. This was a three-fold improvement over the average Newcomen design. Early Watt engines equipped with high-pressure steam improved this to 65 million.John Enys, "Remarks on the Duty of the Steam Engines employed in the Mines of Cornwall at different periods", Transactions of the Institution of Civil Engineers, Volume 3 (14 January 1840), p. 457 No heat engine can be more efficient than the Carnot cycle, in which heat is moved from a high- temperature reservoir to one at a low temperature, and the efficiency depends on the temperature difference. For the greatest efficiency, steam engines should be operated at the highest steam temperature possible (superheated steam), and release the waste heat at the lowest temperature possible. The efficiency of a Rankine cycle is usually limited by the working fluid. Without the pressure reaching supercritical levels for the working fluid, the temperature range over which the cycle can operate is small; in steam turbines, turbine entry temperatures are typically 565 °C (the creep limit of stainless steel) and condenser temperatures are around 30 °C. This gives a theoretical Carnot efficiency of about 63% compared with an actual efficiency of 42% for a modern coal-fired power station. This low turbine entry temperature (compared with a gas turbine) is why the Rankine cycle is often used as a bottoming cycle in combined-cycle gas turbine power stations. One principal advantage the Rankine cycle holds over others is that during the compression stage relatively little work is required to drive the pump, the working fluid being in its liquid phase at this point. By condensing the fluid, the work required by the pump consumes only 1% to 3% of the turbine (or reciprocating engine) power and contributes to a much higher efficiency for a real cycle. The benefit of this is lost somewhat due to the lower heat addition temperature. Gas turbines, for instance, have turbine entry temperatures approaching 1500 °C. Nonetheless, the efficiencies of actual large steam cycles and large modern simple cycle gas turbines are fairly well matched. In practice, a reciprocating steam engine cycle exhausting the steam to atmosphere will typically have an efficiency (including the boiler) in the range of 1–10%, but with the addition of a condenser, Corliss valves, multiple expansion, and high steam pressure/temperature, it may be greatly improved, historically into the range of 10–20%, and very rarely slightly higher. A modern, large electrical power station (producing several hundred megawatts of electrical output) with steam reheat, economizer etc. will achieve efficiency in the mid 40% range, with the most efficient units approaching 50% thermal efficiency. It is also possible to capture the waste heat using cogeneration in which the waste heat is used for heating a lower boiling point working fluid or as a heat source for district heating via saturated low-pressure steam. File:GNR N2 1744 at Weybourne - geograph.org.uk - 1479849.jpgA steam locomotive – a GNR N2 Class No.1744 at Weybourne nr. Sheringham, Norfolk File:Dampf-Fahrrad 2.jpgA steam-powered bicycle by John van de Riet, in Dortmund File:Steam-powered fire engine.jpgBritish horse-drawn fire engine with steam-powered water pump See also Notes References References Rose, Joshua. Modern Steam Engines (1887, reprint 2003) * * Van Riemsdijk, J.T. Pictorial History of Steam Power (1980). Further reading * External links * Animated engines – Illustrates a variety of engines * Howstuffworks – "How Steam Engines Work" * Video of the 1900 steam engine aboard paddle steamer Unterwalden Category:18th-century inventions Category:Energy conversion Category:English inventions Category:Gas technologies Category:Piston engines "

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